#ifndef CHIGHSCORE_H_
#define CHIGHSCORE_H_

#include "IGameState.h"


class CHighScore : public IGameState
{

	CHighScore();
	~CHighScore();
	CHighScore(const CHighScore&);
	CHighScore& operator=(const CHighScore&);

public:

	static CHighScore* GetInstance();

	void Enter();
	bool GetInput();
	void Leave();
	void Update(double delta);
	void Render();
	void StartUp();
	void ShutDown();

};

#endif